Ars Technica:

id Software and partner studio Panic Button rolled out a patch to the Nintendo Switch version of Doom on Monday, and players dug in, hopeful for fixes to a few glaring issues. Indeed, we saw updates to issues like frame-rate snags and audio bugs. But the patch's most interesting effect was a complete surprise: a new "motion control" toggle.

Wait, what? Is this some sort of Wii-like waggle thing?

Far from it, turns out. id Software has surprisingly borrowed a page from Nintendo’s playbook—but in doing so has also delivered a first for a first-person shooter.

As someone who LOVES Splatoon 2’s use of motion controls on the Switch, I may need to find a way to rent or try how it’s been implemented in Doom.